For the first time, play as male or female across all three games! Also includes other quality of life changes such as automapping for all three games, spell access, and updated equipment/inventory management. The Bard’s Tale Trilogy contains remastered versions of all three classic games: The Bard’s Tale: Tales of the Unknown, The Bard’s Tale II: The Destiny Knight, and The Bard’s Tale III: Thief of Fate! Rescue a city trapped by a wizard, reforge the legendary Destiny Wand, and travel across time and space to confront a Mad God! Enjoy a uniform playing experience across all three titles without the need for emulation or compatibility concerns. Create an adventuring party in the first volume and play it across all three, creating a heroic story all your own! Here is some art from the Amiga version of the game compared to the updated art.Experience the events that led to The Bard’s Tale IV: Barrows Deep and The Mage’s Tale! The Bard’s Tale Trilogy is a remastering of the classic 1980’s series, one of the godfathers of the RPG genre. Add some quality of life improvements, such as the automap, tooltip popups in the UI, etc.Add in various audio throughout the games for attacks, spells, and more.Up-res the original art, but keep the art in theme with the originals.Not only are we updating the games to work natively on modern systems, but we’re also putting on a fresh coat of paint, to give a new generation of role-playing and dungeon-crawling fans an easier opportunity to experience these classic games.Īs a short list, our goals for the Trilogy remaster are: The original Bard’s Tale games hold a special place in our hearts – many of us here at Krome Studios, especially Design Lead James Podesta and myself, played the games back in the 80s and are also backers of Bard’s Tale IV.Īfter some casual conversations with the inXile team, the opportunity came up to put something together that we think will be really great for the Trilogy remaster. That deliverable has hit some bumps that were addressed in a campaign update on May 17 from Lindsay Parmenter, head of development at Krome Studios, who’s handling the remaster: We picked and chose our fav ones.”Īs part of the original Kickstarter pitch, the original trilogy was also promised to be ported to modern systems. He wasn’t sure what versions they used, but an InXile rep said over email that “some are from the GS and some from the Amiga. He went on to note that the games (they were on Apple II, Apple II GS, MS-DOS, Amiga, Commodore 64, and other formats) had different MIDI tracks, so the best depended on what platform you played on. “We took the old MIDI tracks and we brought them forward and orchestrated them, had our sound designers pour their love into it,” Rogers said. Jason Wilson at Venturebeat got a demo of an early build of the game, during which he interviewed creative director and lead designer David Rogers, who said: With Brian Fargo of inXile entertainment helming the project, the fourth entry in the RPG series was sure to harken back to its roots.Īlthough the game is still in development, we are already seeing - and hearing - evidence of that history. Three years ago this month, the company that brought us the Wasteland game series took to Kickstarter to revive another classic franchise: The Bard’s Tale.
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