![]() ![]() Zones are an upgrade over Heavensward (which was an improvement over A Realm Reborn regions), but the aesthetics are still lacking to some degree. I could go on, but you get the idea: Stormblood’s primary narrative was epic, motivating, and stands as one of the best examples in media of how a story and characters should be written and done correctly. ![]() Despite this, we see enough of their actions in person to remain motivated and fight not only because we’re ordered to, but because we care about the downtrodden and the horrors they face. We’ve always known the Empire is bad we’ve met them before, and we’ve seen hundreds of Empires in various media proclaiming “order” ideals to conceal and excuse their oppression/occupation regime. It’s so straightforward and conventional that it works well, and it’s evidence that fundamental narrative plots don’t need much creativity. Rinse and repeat on two continents and two different regions of the globe. We arrive, plan a revolt, get locals to join it, and then launch a continent-wide series of incremental assaults against the Empire’s strongholds, culminating in the main castle, chasing the big villain into a corner. Plot-wise, it evolves in a fairly typical manner following an initial and unanticipated catastrophe when the Empire burned the main rebel base to the ground. Seriously, no matter how hard I try, I can’t find a way to poke the authors. ![]() Overall, you completely believe every minor and major character in the story, and you understand, if not support, why they’re acting the way they are, how their minds and perceptions bend in response to the events, and that’s what makes the story so compelling to follow, and that’s what makes it a good piece of writing. Characters, both heroes and villains, were perfectly written: the grumpy but good-hearted rebel leader Conrad, an excellent Lord Hien, the vast majority of Steppe nomads, Lyse’s personal journey, all the minor characters, and, of course, villains – troubled and cruel Yotsuyu, hilarious Grynewaht, fierce, mentally scarred Fordola, and, of course, the local Arthas/Vader Zenos yae The motivations in Stormblood are considerably better: it’s a basic tale about a terrible kingdom and likeable rebels that works wonderfully. The whole movie was full of twists and turns, as well as some really spectacular moments, yet this flaw still irritates me. They remember everything, and they were all insulted and angered by human betrayal in the past, but the expansion made it seem that this conflict on the dragon side was driven only by Nidhogg’s wrath. The Dragon War in Ishgard was undoubtedly rational and driven, but the whole dragon race’s sudden change of heart was not. I already discussed how Heavensward was experimental in its motivations. First and foremost, I preferred the narrative to Heavensward. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |